â­‘ jae ng â­‘

@wildinjaelyn

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

✧ UI/UX Designer ✧

✧ Graphic Designer ✧

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

About Me

I am a passionate and detail-oriented graphic designer with a strong flair for crafting visually compelling designs across digital media.I transform complex ideas into cohesive visual systems, with core strengths in layout design, branding, typography, and visual storytelling—while ensuring intuitive user interactions through effective UI composition.

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

My Works

・୨ ✦ ୧・

You've reached the end of my page.

2D Illustrations

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

・୨ ✦ ୧・

UI/UX Projects

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

My exploration of UI/UX in games. I am learning how to iterate and improve on existing designs. The projects are arranged from latest to earliest.

・୨ ✦ ୧・

・୨ ✦ ୧・

UI/UX Projects

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

TatsuMeeko (Internship)

✦ UI/UX Intern

May 2024 - Aug 2024 ✦

Supervisor: Rini Ong

During my internship, I created UI mockups and designed UX flows for 'Item Collection' and 'Friends' feature of TatsuMeeko: Lumina Fates. I worked closely with Game Designers and Unity Engineers to facilitate the implementation process.TatsuMeeko: Lumina Fates is a Life-Sim JRPG mobile game that was in development by TatsuWorks.The development was cancelled, as of May 2025.

・୨ ✦ ୧・

✦ 'Item Collection' Mockup ✦

・୨ ✦ ୧・

✦ 'Friends' Mockup ✦

・୨ ✦ ୧・

UI/UX Projects

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Lumina Hunt (Internship)

✦ UI/UX Intern

May 2024 - Aug 2024 ✦

Supervisor: Rini Ong

During my internship, I created UI icons and designed graphics for Lumina Hunt, a Web3 game for the Telegram platform. It is a spinoff of Tatsumeeko: Lumina Fates from TatsuWorks.

・୨ ✦ ୧・

✦ Icon Designs ✦

These icons were used for navigation, in-game stats, and so on.
They were created using Adobe Illustrator.

・୨ ✦ ୧・

✦ In-Game UI Art ✦

Above: Item cards for in-app purchases.

Below: Graphics designed with Adobe Illustrator.

・୨ ✦ ୧・

✦ V-Squad Logo Design ✦

I designed a logo for an in-universe enemy organisation!

Below: the in-game screenshot of the logo.

・୨ ✦ ୧・

UI/UX Projects

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Hotpot City (Final Year Project)

✦ Lead Programmer

✦ UI/UX Designer

✦ Co-Narrative Designer

Aug 2024 - May 2025 ✦

Team Members: Cherie Tay, Sam Zi Qi

Supervisor: Andrea Spark

This project best showcases my versatility of skills. I juggled between programming (C# for Unity Engine), designing the UI/UX (with guidance from my Art Director), as well as crafting the story with my Lead Narrative Designer.Note: all polished UI art assets were created by Sam Zi Qi. I only designed the overall layout.

・୨ ✦ ୧・

✦ Character Creation UI ✦

・୨ ✦ ୧・

✦ Dialogue UI ✦

・୨ ✦ ୧・

✦ Quest Log UI ✦

・୨ ✦ ୧・

✦ Inventory Panel UI ✦

・୨ ✦ ୧・

✦ Player HUD UI ✦

・୨ ✦ ୧・

UI/UX Projects

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Mounts & Magicks (School Project)

✦ Texture Artist

✦ UI Artist

Jan 2024 - Apr 2024 ✦

Team Members: Cherie Tay, Clarisha Tan

A co-op game created for a Game Jam module. I created some UI assets.

・୨ ✦ ୧・

✦ Gameplay UI ✦

・୨ ✦ ୧・

UI/UX Projects

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Forced Magic Labour (School Project)

✦ Texture Artist

✦ UI Artist

Oct 2023 - Jan 2024 ✦

During my exchange semester at Stuttgart Media University, I had the opportunity to work with German students in a big team of 40 people to produce a game in one semester. I created many icons and other UI assets for this project.Forced Magic Labour combines potion crafting with action RPG gameplay.

・୨ ✦ ୧・

✦ Potion Crafting UI ✦

・୨ ✦ ୧・

✦ Main Menu Diegetic UI Concept ✦

A sketch concept of a diegetic main menu UI. The chest would open the player's inventory; the cauldron would open the potion crafting menu, and so on. The coloured ones are interactable.

・୨ ✦ ୧・

✦ Ingredient & Potion Icons ✦

・୨ ✦ ୧・

Graphic Design

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

My current graphic design works feature Science concepts. I am interested in Science Education and I hope to pursue more opportunities like this in the future.

・୨ ✦ ୧・

Graphic Design

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Earth Observatory of Singapore, NTU (Part-Time Work)

✦ Scientific Illustrator

Apr 2023 - Apr 2024 ✦

Supervisor: Nguyen Thi Nam Phuong

During my time at EOS, I created various infographics and short animations to promote the study and knowledge of Earth Sciences. I also designed a photobooth backdrop for their 15th Anniversary event.Everything you see below was designed with Adobe Illustrator.

・୨ ✦ ୧・

✦ 15th Anniversary Backdrop ✦

・୨ ✦ ୧・

✦ Earth Sciences Infographics ✦

・୨ ✦ ୧・

Graphic Design

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Ministry of Education, Singapore (Full-Time, Contract)

✦ Scientific Illustrator

Feb 2021 - Jul 2021 ✦

During my time at MOE, I created illustrations and simple animations for the Curriculum Planning division.Everything you see below was created with Procreate.

・୨ ✦ ୧・

✦ Bile Movement Animation ✦

・୨ ✦ ୧・

✦ Infographics ✦

・୨ ✦ ୧・

3D Works

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

My exploration of 3D Art in Maya & ZBrush.

・୨ ✦ ୧・

3D Works

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Texture Painting

Everything was textured using Procreate.

・୨ ✦ ୧・

✦ Hand ✦

Modelled in Maya & ZBrush.

・୨ ✦ ୧・

✦ Chibi Knight ✦

Modelling & UV unwrapping by Cherie Tay.
This mesh can be found in Mounts & Magicks, one of my game jam projects with my friends.

・୨ ✦ ୧・

✦ Lizard Mount ✦

Modelling & UV unwrapping by Cherie Tay.
This mesh can be found in Mounts & Magicks, one of my game jam projects with my friends.

・୨ ✦ ୧・

✦ Sword ✦

Modelling & UV unwrapping by Cherie Tay.
This mesh can be found in Mounts & Magicks, one of my game jam projects with my friends.

・୨ ✦ ୧・

✦ Stone Pillar ✦

Modelling & UV unwrapping not done by me.
This mesh can be found in Forced Magic Labour, a game project I did while on overseas exchange.

・୨ ✦ ୧・

3D Works

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

Lighthouse (School Project)

✦ Environment Artist

Jan 2023 - Apr 2023 ✦

Team Members: Cherie Tay

For Animation for Games II module. Characters were modelled, textured, and rigged by Cherie Tay. I was in charge of modelling and texturing the environment, as well as framing the shots in Unreal Engine.

・୨ ✦ ୧・

Motion Graphics

· · ─────────────────── ꒰ঌ·✦·໒꒱ ─────────────────── · ·

YouSimp Character Trailer (Passion Project)

This animation was created using Alight Motion on iPad. All assets are drawn by me on Procreate.Soundtrack: Double Rainbow instrumental by Poppin'Party

・୨ ✦ ୧・